
I've been making independent games for more than ten years. I started out releasing games on Newgrounds, and I've taken part in more game jams than I can count. These days I mostly build in Godot.
Somewhere along the way I realised I love building the tools as much as the games: the editors, generators and small systems that make the next project faster to build and more fun to work on. Now I'm making them for other developers too.
They work great together: point a bust at a Mumble Speak voice and its jaw follows what's said.
More tools are on the way. Follow me to hear about them first.